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Gamification Boosts Students' Motivation and Skills in Learning English!
The study looked at how using a language learning app with game elements, like Duolingo, affects students' motivation to learn English. They gave a survey to 60 students aged 12-17 and found that most students found Duolingo easy to use and engaging. Many students felt the games helped them improve their English skills, especially speaking and writing. However, some students thought the games were not effective or took up too much time. Overall, students were motivated and challenged by using Duolingo, but they also needed support to use it effectively. Most students preferred using Duolingo over traditional methods and planned to keep using it. This information can help students and teachers improve learning outcomes and give better guidance on using gamification for education.