New model shows how populations can defy expected outcomes in games
A new model was created to study how groups of individuals can cooperate in a game called the Prisoner's Dilemma. By treating the individuals like particles in a gas that move randomly, researchers found that changing the "temperature" of the system can lead to unexpected cooperation instead of the usual selfish behavior. This model helps explain how populations can break free from the usual patterns of behavior and reach a different kind of balance.