The study looked at how people behave in multiple prisoner's dilemma games with or without an outside option. The researchers found that:
- People use a mix of random and patterned behavior when playing these games.
- Giving people the choice to play or not increases cooperation.
- When the outcome of both players choosing to defect is bad, people tend to cooperate to avoid losses.
- But when the outcome of both players defecting is good, people tend to stick to mutual defection.