New technology revolutionizes large-scale 3D terrain visualization for immersive experiences.
The article discusses how to create realistic 3D terrain scenes on a large scale. The researchers used techniques like terrain segmentation, Level of Detail construction, and visibility culling to improve frame rates and display smoothness. They also designed a system to evaluate terrain nodes based on viewpoint and roughness, and proposed a method to eliminate cracks between different resolution nodes. The experiment showed that their technology produced high-quality terrain visuals at a good speed while maintaining realism.